Tuesday, December 02, 2008

Sell or blog - do we need money ?


Fire Blanket
Originally uploaded by Andy Saxton2006.
I do feel that giving away small thumbnails of my art is ok even if people blog it or turn it into screensavers or wallpaper as it helps publicise my art and gets it noticed.

Although I do need money I don't think it's right to be mean with my art and not let people view and see it and download it. If I could afford it I'd give away much bigger pieces of art. Maybe one day I will !

How do we rate art ?


Super Symmetry
Originally uploaded by Andy Saxton2006.
What makes art good or outstanding or gives it a value above other art ?

A lot of art only works well in an art gallery or in a minimalist style environment and then only because it's painted and has texture.

So what about print art ?

This is why the great paintings from the distant past still sell well as print art - as they have detail and have structure - even though they are somewhat dated.

So what works well as modern print art ?

I always try to find a style which goes beyond what everyone else is doing. Using techniques which are of a certain school of art or are of a known style often reduces the novelty impact of the art in question.
I feel that to give art a sellability it must have enough detail for people to ponder it and mull over it and have appeal over a prolonged period of time.
Art in a gallery is only seen for a fleeting few moments and has the advantage of perfect lighting and viewing conditions - where-as art in the home especially print art has to have much more detail and complexity and structure otherwise it becomes rapidly boring and uninteresting.

Saturday, September 06, 2008

What drives art ?


Four
Originally uploaded by Andy Saxton2006.
Art is an amazing way to communicate with people in a entirely universal way. It allows for many liberties and freedoms of expression. It's an amazing way to unburdon oneself of emotions and frustrations and reach out and find new friends.

I get a big kick out of how people will react to my art and feel I should be more thankfull to them for commenting on my work.

At the moment most of my art is on flickr, but perhaps I'll get an exhibition sometime eventually somewhere and see how people react to the fullsize art rather to the thumbnails - even I haven't seen most of what I've done full size.

Saturday, August 16, 2008

Sharing Pain


Struggles Within
Originally uploaded by Andy Saxton2006.
Expressing mental or physical pain often back-fires on the artist for a number of reasons. Often such things are too personal and the artist will regret exposing themselves to potential ridicule or analysis, which could lead to potential loss of self-esteem and embarassment and depression. Other negative problems could arise from the production of original artworks and selling and giving them away as sometimes such things can be too much part of the artist's own personal life and too precious to share in that kind of way.

However alot of people will find the sharing of their personal pains and problems through artistic expression a good way of releasing themselves from their inner torments and allows them to cope much more effectively.

Wednesday, August 06, 2008

Applied Emotion


Cosmic Pudding
Originally uploaded by Andy Saxton2006.
Is art too agressive ? does it have too much pent-up emotion applied to it during the creative process. I do feel that a lot of my artworks do suffer from too much tension, but nothing's perfect and the creative process often throws in such spanners into the act of creation.

Any work of art usually has two sets of feelings and thoughts within them - the implied feelings and intentions - the ones the artist wants to convey to the viewer of the art and - the creative feelings and emotions - those the artist has when producing the work in the first place.

If you do art in a slightly mental state like I do alot of those anxieties and energies get built in to the artwork whether they are intended or not. Therefore everything has an extra - 'added energy'.

Thursday, July 31, 2008

Recycled Art ?


Disturbed Dreams
Originally uploaded by Andy Saxton2006.
This artwork - 'Disturbed Dreams' is recycled from a previous work I did a few months ago called 'Dark Sinister' - which I removed from my flickr account as it wasn't as good as I would of liked and was a bit boring and bland.

I always tend to keep a large number of 'rubbish' files and artwork just in case I feel inspired to re-use them for new artworks or have the need to incorporate them in to something new as 'Art Elements' - collage style.

It's always a good idea to have a large hard drive capacity to store such things and to back them up regulary as these things tend to occupy a lot of space.

Wednesday, July 23, 2008

Art Rules ?


Inspired Angles
Originally uploaded by Andy Saxton2006.
The thing about art is that there are no rules and no limits. Art is whatever you think works as art.

As an artist, the only way I find to truly understand if my art works as art is from feedback. Getting comments that are unbiased is very useful to workout just how sucessful a work is.

Sometimes very good art will just get nowhere simply because it's not been displayed right or shown in the right places. The advantage of the internet is that it allows the aspiring artist to get 'a foot in the door' and get their talents noticed.

Thursday, July 10, 2008

Out From The Cave. . .


Eroded Dreams
Originally uploaded by Andy Saxton2006.
I find a lot of my art is inspired by very ancient forms of artistic expression from classical paintings from the Renaissance and even cave paintings and aboriginal art.

I like to do art that connects to the fundamental bits of the brain that deal with visual expression.

Often I'm not sure what I'll come up with when I start creating a piece of art and will 'knock one out' over just a few hours. However I do re-use lots of previous works as 'Art Elements' - as collage components. This saves times and creates a much richer blend of detail than would otherwise be possible.

With 'Eroded Dreams' - I've used a lot of pseudo-perspective to create interesting lines and textures combined with photographic overprocessing.